![]() ![]() If that technique was unfeasible, we could join forces, intertwine and complete the puzzle as one troll. And it was great! If one of us made it through a particularly challenging part of the level, and the other didn't, we could just hoist them up by the thread that connected us. You need to help each other out when things get too difficult. It is as a co-op game that Unravel Two really finds its spot in the limelight, and the key element of the entire game is cooperation. Fans of the first game and the stringy little adventurer have a lot to look forward to! Littered about the level are collectables that can be a bit hard to reach, and in the background, a story is played out by ephemeral figures. You'll swing, knot, pull and hoist like it's going out of style. During your different adventures, you have to get from A to B by utilising the rope lasso in creative ways to solve puzzles. Not straying too far from the original pattern so far. From here you can venture out through different portals and collect memories that turn into pictures on the wall of the lighthouse. The two yarn trolls find their way to a lighthouse, which acts as a hub in the game, much like "grandma's" house in the first game. The game was revealed and launched during EA's presser at E3, and is again knitted, or developed if you will, by Coldwood Interactive. ![]() This is how Unravel Two, the sequel to the ultra-charming yarn-adventure from 2016, begins. They tie their tails together and form a magical, unbreakable bond. ![]() To his surprise, another yarn troll clambers out of a suitcase, severed tail and all. His rope tail has been severed there is no way back, no way forward. Yarny is thrown overboard and eventually washes ashore, soaked and alone. The wind is howling and the waves are crashing against the hull of the ship. ![]()
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