![]() ![]() However, the information should still be helpful if you’re using other versions. It’s important to note that we’ll be discussing the requirements for the current stable release of Blender, Blender 3.0. In today’s article, we’ll go over the hardware and software requirements for using Blender, including both the absolute minimum specs and the preferred hardware for optimized performance, shared by Jackson O’Connell via. Like most software, Blender has minimum standard requirements for the hardware and software (mostly hardware) on your computer to operate effectively. Blender is utilized by a wide range of creators, from individual hobbyists to huge organizations like Facebook, as well as TV and film studios like The Hunger Games.Īlthough it’s free to download, Blender and its many features can’t be used by everyone. It gives users access to an open-source platform where they can use a wide range of graphic design tools. Thanx in advance and sorry for the long question.Blenderis one of the most powerful 3D graphic design programs available. If none of the possible solutions I have thought of will do, ahoud I consider getting a new mac (don't say windows is better, I know but this is not my point, since I need mac for work and I cannot shift to windows) Having a eGPU solve this? Again, not concerned with time renders but with viewport performance. Having more memory would solve this issue? Is it normal to have such a poor performance in the viewport even in wireframe (details of scene attached)? I'm not concerned with render times, but with being able to work smoothly a comfortably not having to see the spinning wheel every time I move around the scene. ![]() I have 16 installed (Mac 27" High Sierra iCore5 AMD Radeon R9 M380 2048 MB) ![]() When I look at the memory usage, at most it gets to 8gb. ![]() I have painfully built a scene, with a lot of problems because I cannot seem to be able to move it smoothly even in wireframe mode. Hope someone can put me on the right track. I have been looking but haven't found a proper answer. ![]()
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